> ## Documentation Index
> Fetch the complete documentation index at: https://docs.pads4.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Introduction

Text elements allow you to display various types of text, from **simple static text** to **dynamic real-time data** with effects like **shadows, rotations, transparency, and smooth transitions**.

Text elements can be **connected to external data sources** for live updates, making them ideal for **news tickers, real-time information displays, and dynamic messaging**.

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## **Properties Overview**

### **Text Display & Effects**

* **Alternate Options** – Defines how text items switch in a playlist.
* **Blinking** – Enables text to blink at a specified interval.
* **Flip** – Flips the text **horizontally or vertically**.
* **Font** – Sets the font style, size, and formatting (bold, italic, etc.).
* **Reflection** – Displays the text with a mirrored reflection effect.
* **Rotation** – Allows you to rotate the text at any angle.
* **Shadow** – Adds a shadow effect to improve readability or aesthetics.
* **Skew** – Skews the text horizontally or vertically.
* **Transparency** – Controls the opacity of the text.

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### **Background & Borders**

* **Background Color** – Sets a solid, gradient, or patterned background.
* **Border** – Defines the **border color, width, and radius** for rounded corners.

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### **Alignment & Positioning**

* **Text Alignment** – Sets text to **left, center, right, or justified**.
* **Size** – Defines the **width and height** of the text element.
* **Position** – Specifies **exact placement** within the layout.

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### **Data Integration & Automation**

* **Data Provider** – Connects text to an **external data source** (e.g., databases, RSS feeds).
* **Data Scrolling** – Enables **automatic scrolling** of real-time text data.
* **Data Source Text Conversion** – Defines how multi-line text is handled.
* **Play List** – Allows **multiple text items** to be displayed in sequence.
* **Play List Options** – Controls how text items are played.
* **Rules** – Applies **conditions and triggers** to modify text behavior dynamically.
* **Property Bindings** – Links specific properties to **external data sources** for real-time updates.

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### **Playback & Visibility**

* **Default Duration** – Sets the duration of **each text item** before switching.
* **Default Transition Effect** – Defines **how new text appears**.
* **Proof of Play** – Logs playback details for tracking purposes.
* **Visibility** – Determines if the text will be **visible or hidden during playback**.

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### **Additional Notes**

* **Custom Effects** – Combine **shadows, reflections, and transparency** for unique styles.
* **Real-Time Updates** – Integrate with **live data feeds** for up-to-date information.
* **Flexible Layout** – Position text anywhere and adjust **size, alignment, and rotation**.
